#include "cylinderFeature.h"

CylinderFeature::CylinderFeature()
{
    featureType = 4;
    radius1 = -1;
    high = -1;
}

CylinderFeature::~CylinderFeature()
{
}

double CylinderFeature::getRadius1()
{
    return radius1;
}

double CylinderFeature::getHigh()
{
    return high;
}

void CylinderFeature::setRadius1(double radius1)
{
    this->radius1 = radius1;
}

void CylinderFeature::setHigh(double high)
{
    this->high = high;
}
